So, what with the board migrating here and the posts from the WS forums eventually being removed, and Antuan announcing he’s shifting his time over to MWR3, I’ve decided to repost my wishlist from there to here. Not sure if it’ll be read or considered, but I feel it’s worth a try anyways. But instead of just copy+pasting it exactly, as it spanned multiple pages and each thing was posted as I thought of it, I decided to organize it as best as possible. This includes re-wording things so they are both clearer and better fit together with proposed ideas, as well as removing redundant/repeated ideas.
Each item is broken down into some loose categories (each getting their own page in this thread), and put in a specific order so that everything should (read:hopefully) make sense. The things I feel are most important are higher up in each category, while the things I feel are least important (but would still love to see) are lower in each category. There is a bit of crossover with some of these, but it’s all mostly put into the proper categories.
The table of contents for this post are:
Each item is broken down into some loose categories (each getting their own page in this thread), and put in a specific order so that everything should (read:hopefully) make sense. The things I feel are most important are higher up in each category, while the things I feel are least important (but would still love to see) are lower in each category. There is a bit of crossover with some of these, but it’s all mostly put into the proper categories.
The table of contents for this post are:
Completely New Features
-Expanded Record Labels and Label AI
-CEO Mode
-Talent Pool
-More Logged Data
-Learning New Instruments
-More Release Types
-Instruments (New and Editor Controlled!)
-Steam/Workshop Support
Features Either Using or Expanding Upon Existing (MWR2) Mechanics
-Styles
-Solo/Fire Member
Revisions of Current Mechanics
-Skill Degradation & Practice
-Scheduling
-Side/Other Projects & Precedence
Implementation of Previous (MWR1 or earlier Music Wars iterations) Mechanics
-Relationships and Random Events
-Subjects (aka, “Multiple Song Themes”)
-Subsidiary Recording Studios
-Expanded Record Labels and Label AI
-CEO Mode
-Talent Pool
-More Logged Data
-Learning New Instruments
-More Release Types
-Instruments (New and Editor Controlled!)
-Steam/Workshop Support
Features Either Using or Expanding Upon Existing (MWR2) Mechanics
-Styles
-Solo/Fire Member
Revisions of Current Mechanics
-Skill Degradation & Practice
-Scheduling
-Side/Other Projects & Precedence
Implementation of Previous (MWR1 or earlier Music Wars iterations) Mechanics
-Relationships and Random Events
-Subjects (aka, “Multiple Song Themes”)
-Subsidiary Recording Studios
Comment